Design phase

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In this series I will tell my adventures with Flutter and Line Of Business Apps
When I started on this project I had to choose the development environment to work with. The two obvious development environments for creating Flutter apps are: Android Studio Visual Studio Code I did not want to introduce too many variables and de...
Running flutter upgrade is not enough...

A necessity or a rip-off?

Both are used by humans, but they are not the same.

Recap part 1. In the previous article about this subject, I explained the limitations that I have ran into, with the default onDidRemovePage implementation. In this article I will show how I’ve overcome or better said, circumvented these limitations....
During the development of my RubigoRouter package I ran into some limitations of the Navigator object that I explain here below. The Flutter Navigator has a mechanism to inform the app about a back navigation event. Historically the onPopPage callbac...
The design phase defines for a large part if a project will be successful.
The design phase is the most important part of a project. Once everything is clear, documented and agreed, it only has to be implemented.
By saying that it “only has to be implemented”, I on purpose minify the importance of the implementation phase.
If you have a good design, you only have to write it out in code. The design will be the guide how to structure your code, classes, database tables, and folders.
I am used to writing my designs in Microsoft Word. It may not be the best tool, but with some macro’s it gets the job done.
The design can be split up in the following parts: